Builtin processor id or custom name, used for positioning, deactivation, and as a target for insertions.
Process one key event.
Snapshot of the engine state for this event.
true to consume the event and stop the pipeline,
false to pass it to the next processor.
A single stage in the keyboard event pipeline.
Each processor evaluates whether it should handle the current event. If it consumes the event it returns
trueand the chain stops; otherwise it returnsfalseto pass the event to the next processor.Example